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Bidreked Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Sellsword does. He has a penchant for wearing a ring with an oversized ruby on his left hand. His blue crest is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise gold. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Dragonborn compassion; and to be a bather again

Ideals: Logical. Flaws: Racist. Bonds: Job, Rich, Attractive. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Bidreked Wivvyrholdalphiax, Male Dragonborn Adept 11
Medium (6'6") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 27 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)18 (+4) 12 (+1)19 (+4)
Skills Animal Handling +5, Arcana +8
Senses Passive Perception 11
Languages Common, Auran, Goblin, Druidic, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: Emerald (800 gp). Onyx (40 gp).


Social Check DCs


Calcitro Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is generally shirtless and showing off his tattooed chest, marred by beers. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. When Calcitro reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Flaws: Ugly. Bonds: Job, Adventurer, Nature, Military, Criminal record. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Calcitro Thorngage, Male Halfling Warrior 13
Small (3'2") Halfling, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 89 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Athletics +6, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Celestial, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +5

Possessions: 1000 gp. A roughly beaten golden orb (110 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (110 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (110 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He carries with him a set of tridents on his belt, each one with a emerald on the hilt. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Immeral wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Immeral grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Servant

Voice: Stutters

Attributes [hide]

Immeral Iathrana, Male Elf Bard 6
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 8 (-1)11 (+0) 14 (+2)9 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Star rose quartz (50 gp). Jade (130 gp).


Social Check DCs


Mozikth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of eastern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mozikth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mozikth. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Mozikth Xephyrbahnor, Male Dragonborn Commoner 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Garl Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His hair is short and black. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker, Logical. Flaws: Cynical, Disease. Bonds: Job. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Garl Spaulding, Male Half-Orc Commoner 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 12000 sp. Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs

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