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NPC Generator

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Advanced [show]


Patrick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Assassin business at a young age. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Assassin for hire.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Patrick Tewksbury, Male Human Druid 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)18 (+4) 11 (+0)15 (+2)
Skills Nature +6, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp.


Social Check DCs


Godfrey Astley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His ears are large.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Depressed, Mundane. Bonds: Military. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Godfrey Astley, Male Human Commoner 10
Medium (5'6") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 56 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Nature +6, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: Brass mug with jade inlays (300 gp). Jeweled anklet (2000 gp).


Social Check DCs


Gildmak Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His hair, while still mostly red, has prominent grey streaks. His eyes are violet and beady.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gildmak lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Gildmak Deephollow, Male Halfling Barbarian 14
Small (2'10") Halfling, Neutral Evil (CR 14)
Armor Class 14
Hit Points 128 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 18 (+4)10 (+0)
Skills Nature +7, Stealth +8
Senses Passive Perception 14
Languages Common, Halfling, Giant, Goblin
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Black pearl (1300 gp). Rock crystal (80 gp). Black pearl (1300 gp). Red garnet (110 gp). Freshwater pearl (16 gp). Citrine (80 gp). Canary diamond (5000 gp). Hematite (16 gp). White pearl (110 gp). Blue sapphire (1200 gp). Smoky quartz (80 gp). Amber (110 gp). Black pearl (1300 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Glory, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is greying and his face has many wrinkles. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Therai Glory, Male Tiefling Sorcerer 3
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1400 sp.


Social Check DCs


Oblar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His golden hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Oblar TellPenny, Male Halfling Ranger 7
Small (3'4") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp.


Social Check DCs

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