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Advanced [show]


Windy Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'4", this man is wearing colorful clothing, dressed as a Mercenary. He wears a broad hat to hide his balding. He has a dull look in his green eyes.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast plains. Windy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Fighting. Flaws: Insane. Bonds: Nature, Immigrant, Enemies. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Windy Wing, Male Tabaxi Warrior 8
Medium (6'4") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 50000 cp.


Social Check DCs


Zaffrab Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He sports grey clothing, slightly heavier than average wear. He keeps his long blonde hair kept up in a rat tail. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Mercenary, who enjoyed hunting, Zaffrab was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Ugly, Hedonist, PTSD. Bonds: Nature. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Zaffrab Loofollue, Male Gnome Warrior 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Beloril Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His eyes are amber and beady.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: Born in the south to a Apothecary, Beloril learned a great deal about his father's area of expertise. Beloril abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Barkeep again; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Beloril Broodfist, Male Dwarf Adept 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Clerebold Blankley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears tattered old clothes. His chestnut hair is slicked back into a classic pompadour. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Clerebold Blankley, Male Human Ranger 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp.


Social Check DCs


Cory Ashton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His white hair is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Gifted. Bonds: Adventurer, Immigrant, Rich. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Ashton, Male Human Fighter 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 90 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)11 (+0) 18 (+4)10 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2600 gp. Tiger eye turquoise (9 gp). Hematite (9 gp). Onyx (80 gp). Peridot (80 gp). Bloodstone (80 gp). Eye agate (9 gp). Red garnet (90 gp). Golden yellow topaz (1300 gp).


Social Check DCs

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