Alvyn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a Carpenter, his father struggled to pay the bills. He worked as a nervous Glassblower and found it very stressful. He then took over the family business and is one of the better Glassblower for hire.
Motivation: He'd like to take his coworkers down a peg; and to pay off his debts
Ideals: Fighting, Joker. Bonds: In love, Poor, Job, Debt. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. Golden yellow topaz (1500 gp). Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item.
Cairn Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black armored body suit, with a simple red line shooting up and back down. He wears a broad hat to hide his balding. His silver eyes are passionate and lively.
Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Cairn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cairn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Barrister and occasionally as a mercenary.
Motivation: He has passion for adventuring and risk; and wants to open a new tavern
Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Giant, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: Jet (130 gp). Deep blue spinel (200 gp). Rock crystal (60 gp). Golden yellow topaz (200 gp). 1 Minor magic item.
Flame Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. His lavender fur has been sun bleached extensively. His eyes are a pleasant green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Forgetful. Bonds: Attractive, Adventurer. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 15
Hit Points 48 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 15 (+2) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +9
Possessions: 1500 gp.
Balam Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and very short. He has gold eyes and a red hat with a grey feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Artistic. Bonds: Rich, Attractive. Occupation: Gardener
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp. 1 Minor magic item.
Calcitro Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His moppish white hair is in a traditional bowl cut. He is baby faced.
Personality: Aggressive, abrasive, and angry, Calcitro embodies much of what other species detest in the Halflings. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Calcitro was raised in a hard working conservative environment. After coming to the age of reason, Calcitro took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and to reunite with his absent mother
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 60000 cp.
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