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NPC Generator

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Advanced [show]


Cloud In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). He keeps his red fur in a pixie cut. He has a dull look in his blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Lazy, Disease, Ugly. Occupation: Actor

Voice: German accent

Attributes [hide]

Cloud In the Wind, Male Tabaxi Wizard 11
Medium (5'11") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 21 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Performance +6
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 290 pp. Large well-done wool tapestry (200 gp). Old masterpiece painting (2200 gp). Sapphire pendant on gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Broce Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Animal Trainer. He has all his life been fascinated with singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Insane, Antagonistic, Depressed. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Broce Wildwander, Male Gnome Druid 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Tethren Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long black hair is drawn into a two foot long braid. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Pacifist. Bonds: Adventurer, Nature, Job, In love. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Tethren Swift, Male Tiefling Commoner 8
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6

Possessions: 150 pp. Black pearl (1300 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Blur, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He has the majority of his body covered in plate. He sports a flattop hair cut. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Map Maker profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Mercenary and found it very stressful. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thamuz Blur, Male Tiefling Expert 2
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Henry Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and green robe with the hood down. His black hair is matted, messy, and big. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has all his life been fascinated with painting.

History: Henry was born in the south. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Eastoft, Male Human Barbarian 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 18 (+4)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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