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Advanced [show]


Fulbar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is smooth and relatively long. This green eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. He worked as a nervous Roofer and found it very stressful. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Pacifist. Bonds: Rich, Military, Job. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Fulbar Wiseacre, Male Halfling Druid 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp. Deep blue spinel (1000 gp). Chrysoprase (50 gp).


Social Check DCs


Mordai Random, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow tunic with pastel highlights, and long violet pants that bunch up around his shoes. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has styled his black hair well, parting it to the left. His gold eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Mordai was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Job, Criminal record. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Mordai Random, Male Tiefling Rogue 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Carrie Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Carrie Rothenel, Male Half-Elf Druid 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp. Red garnet (90 gp). Rhodochrosite (6 gp). Blue quartz (6 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Hale, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His hair is cut close to his head. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gifted from a young age, Nicholas studied abroad. After coming to the age of reason, Nicholas took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: Revenge; and he wants revenge against giants

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Nicholas Hale, Male Human Paladin 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Dalgal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. He keeps his long silver hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Dalgal will drive conversation. He invites people to come help in his community garden.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his writing dream.

Motivation: To pay off his debts.

Ideals: Extrovert, Philantrophist, Artistic. Bonds: Attractive, Debt. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Dalgal Trueanvil, Male Dwarf Aristocrat 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 600 gp.


Social Check DCs

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