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NPC Generator

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Advanced [show]


Drifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His fur is cinnamon and curly. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Attractive, Religious, Military, Mentor. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Drifting Wind, Male Tabaxi Cleric 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 17 (+3)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 800 sp. Coral (90 gp).


Social Check DCs


Mogg Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Mogg grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. During his travels, Mogg and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mogg discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mogg fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Mogg Washington, Male Half-Orc Fighter 5
Medium (5'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)7 (-2) 16 (+3)8 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Hamil Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. Hamil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up work as a Junk Dealer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He would like to get married and retire; and he has a crush on the local merchant

Flaws: PTSD. Bonds: Job, Enemies, Nature, Has a crush. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Hamil Silvereyes, Male Halfling Ranger 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2100 sp. Tiger eye turquoise (6 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Foxilon Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a blue cloak and cross-gartered black stockings. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.

History: Foxilon lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: PTSD. Bonds: Family, Job. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Foxilon Stonebridge, Male Halfling Warlock 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 10000 cp.


Social Check DCs


Sindri Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. His blonde hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Bookbinder born in the past three hundred years. He receives visions of the future at random moments

History: Sindri was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His necromantic abilities were realized during a raid on his village. He struck the Bookbinder job and began his own company from there.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Sindri Wildwander, Male Gnome Fighter 8
Small (3'6") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 57 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 60 pp. Carnelian (40 gp). Eye agate (7 gp). Blue quartz (7 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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