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Advanced [show]


Erias Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears bulky green painted plate armor. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. His martial abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Bonds: Attractive, Criminal record, Adventurer, Immigrant. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Erias Battlehammer, Male Dwarf Expert 10
Medium (3'11") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 67 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills History +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2100 gp.


Social Check DCs


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the four houses of cards around his neck, and a shield on his belt. His silver hair is smooth and relatively long. His amber unseeing eyes seem to look past you.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Extrovert, Impeccable. Flaws: Disease. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Bertram Marleigh, Male Human Warlock 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 2000 sp.


Social Check DCs


Charles Winthrop, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears black painted combat armor at almost all times. His golden hair is thinning but still full. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Winthrop, Male Human Wizard 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 12000 sp. Moss agate (8 gp). Carnelian (30 gp). Golden yellow topaz (800 gp). Azurite (8 gp). Coral (110 gp). Star ruby (1400 gp).


Social Check DCs


Peren Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'10" and wears tight fighting clothing, which leaves very little to the imagination. He sports a long red beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Peren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Poor. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Peren Iranapha, Male Elf Barbarian 6
Medium (4'10") Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 61 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Star ruby (800 gp). Hematite (15 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Raethran, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. His blonde hair is cut short. He has several tiny ruby earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 4 years old his parents immigrated from the north. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Koeth Raethran, Male Elf Sorcerer 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1200 sp. Rhodochrosite (7 gp). 3 Thunderstones.


Social Check DCs

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