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NPC Generator

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Advanced [show]


Kody Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a green scarf. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady violet eyes.

Personality: Calm and collected, he is a well trained Stableman. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kody took refuge in the old dungeon and found the beat up longbow and armor he uses now. He became a Stableman soon after.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Nature. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Watson, Male Half-Elf Sorcerer 14
Medium (5'7") Half-Elf, Neutral Good (CR 14)
Armor Class 12
Hit Points 41 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 18 (+4)8 (-1)
Skills Medicine +9, Religion +8
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: 500 pp. Golden yellow topaz (900 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). Chalcedony (70 gp). Fiery yellow corundum (1400 gp). Deep blue spinel (900 gp). Banded agate (13 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Mhurren Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man likes to wear green tank tops with black pants. His silver hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted druidic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Bonds: Poor, Military, In love. Occupation: Guard

Voice: Stutters

Attributes [hide]

Mhurren Hampton, Male Half-Orc Rogue 7
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: Brown-green garnet (160 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Shadow Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a violet suit. His fur is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Shadow abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Butcher for hire.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Shadow Of World, Male Tabaxi Rogue 4
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin yellow vertical stripes and pastel pants. He is bristling with hidden weapons, mostly axes and sickles. His black fur has been sun bleached extensively. He has hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He got into the Barkeep business at a young age. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Barkeep.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job, Poor. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Pelt Mist, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)9 (-1) 13 (+1)16 (+3)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Oloric Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is lengthy. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: He was born in the west, but his parents moved at a very young age to the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Oloric Torevir, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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