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Advanced [show]


Glim Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Glim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother.

Bonds: Poor, Family, Adventurer, Mentor, Nature. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Glim Lingenhall, Male Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Aerdeth Floshem, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden and very short. His eyes are likewise green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Aerdeth has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Aerdeth Floshem, Male Elf Adept 6
Medium (5'5") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)18 (+4) 17 (+3)11 (+0)
Skills Arcana +7, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Sylvan, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 gp.


Social Check DCs


Kyle Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown coat over a yellow low-cut shirt, and a small hat upon his head. He sports a flattop hair cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Many gnolls want him driven away; and to find somewhere to settle down

Ideals: Passionate, Artistic. Flaws: Addict, Shy, Disease. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Kyle Moreno, Male Human Expert 10
Medium (6'2") Human, Chaotic Good (CR 10)
Armor Class 13
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)16 (+3) 16 (+3)19 (+4)
Skills Acrobatics +7, Investigation +7
Senses Passive Perception 13
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Sethrekar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His scarlet crest is slicked back into a classic pompadour. His gold eyes have a joyful gleam in them most of the time.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Further expansion of business; and someone believes him a fraud

Flaws: Ugly, Forgetful. Bonds: Enemies, Immigrant, Job. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Sethrekar Turnuroth, Male Dragonborn Fighter 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)9 (-1) 18 (+4)14 (+2)
Skills Athletics +7, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +3

Possessions: Jasper (50 gp). Azurite (9 gp).


Social Check DCs


Modean Gift, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a fancy green suit. He wears a colorful flower in his brown hair. His black unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich, Mentor. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Modean Gift, Male Tiefling Fighter 6
Medium (6'4") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Blue quartz (12 gp). Black star sapphire (400 gp). Chrysoberyl (120 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.


Social Check DCs

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