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Advanced [show]


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a violet tunic with blue highlights, and long grey pants that bunch up around his shoes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Addict, Depressed. Bonds: Adventurer, Poor, Attractive. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Osco High-hill, Male Halfling Commoner 7
Small (3'4") Halfling, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 44 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His black hair is smooth and relatively long. His green unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Ozyman was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Passionate, Persistence. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Ozyman Wiseacre, Male Halfling Aristocrat 10
Small (3'3") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Finely wrought small gold bracelet (100 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (2000 gp). Black velvet mask with numerous citrines (110 gp). 1 Minor magic item.


Social Check DCs


Beiro Firahel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear green clothing when he does not wear armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Beiro enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Persistence, Gifted. Flaws: Hedonist. Bonds: Job, Family. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Beiro Firahel, Male Elf Monk 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Traubon Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He sports a flattop hair cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Engraver business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Engraver soon after.

Motivation: To prove his worth to the world; and sabotage a competitor

Flaws: Ugly, Impulsive. Bonds: Immigrant, Guardian, Job. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Traubon Rubyeye, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Theodoric Gyula, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He prefers to wear black clothing when he does not wear armor. He wears his red hair up. His eyes are green and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them

History: He was born in a small plains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Shy, Mundane. Bonds: Attractive, Nature, Job. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Gyula, Male Human Adept 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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