Kaladan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears tattered old clothes. His gold crest is long and unkept. His eyes are red and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Kaladan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Flaws: Ugly, Impulsive, Antagonistic. Bonds: Nature, Immigrant. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Nykkan Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His green crest is still thick. His gold unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 73 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Care, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright brown suits and hats. His hair is black and very short. He has gold eyes and a brown hat with a green feather.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sammal was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1200 gp. Jeweled gold crown (2000 gp).
Ernest Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His blonde hair is cut short with large spiked bangs in the front. He has brown eyes and a grey hat with a black feather.
Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful brothel owner made him what he is. His family was turned out during the war. He and his family wandered east to less war torn lands. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful, PTSD. Bonds: Poor, Mentor. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Gruk Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Sage uniform. He has a small bristly mustache and wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Gruk was born the youngest of three triplets. A gifted student he started as a Courier, but he got bored and became a Sage. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Passionate, Artistic. Bonds: Job, Attractive, Family. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 70 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. Azurite (8 gp). Iolite (40 gp). Peridot (40 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
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