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NPC Generator

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Advanced [show]


Don Winchester, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear flannel. His clothes are grease stained in places. He has moderate length red hair. His eyes are likewise green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Selfish. Bonds: Poor, Immigrant, Religious. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Don Winchester, Male Human Ranger 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Amûg Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his black robe and has his longsword always slung over his shoulder. His red hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: The child of a Slave Trader, who enjoyed hunting, Amûg was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and doesn't want to be a gardener and was forced into it by his family

Flaws: Racist. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Amûg Shipley, Male Half-Orc Wizard 8
Medium (6'2") Half-Orc, Neutral Evil (CR 8)
Armor Class 13
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 10 (+0)9 (-1)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Orc, Ignan, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 150 pp. Blue quartz (10 gp). Alexandrite (1400 gp). Star rose quartz (50 gp).


Social Check DCs


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. His white hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Dalgal grew up listening to his father's many stories. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: Marry his sister to traveling adventurers; and he desires power and/or immortality

Flaws: Insane, Antagonistic, Addict. Bonds: Adventurer, Family. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Druid 11
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 113 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 21 (+5)13 (+1) 17 (+3)16 (+3)
Skills Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 350 pp. Amethyst (110 gp). Citrine (40 gp). Freshwater pearl (14 gp). Amethyst (110 gp). Golden pearl (110 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many red ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft red waves gently in the breeze. His brown hair is singed and shortened. His eyes are hazel and catlike.

Personality: Overbrimming with self-confidence, Borun isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Borun is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a slaver, Borun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Borun Greenbottle, Male Halfling Ranger 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1800 sp.


Social Check DCs


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. His arcane abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer, Poor. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Heward Shelley, Male Human Monk 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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