Fargrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy white pantaloons and a grey scarf. He has moderate length brown hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Scribe. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, his parents were killed by a drow raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: To be a Body Guard again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Scribe
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 66 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Sapphire pendant on gold chain (1400 gp). A delicate silver chain set with a tourmaline (30 gp).
Dimble Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His green eyes peer out from beneath his Stetson tan hat.
Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Insane, Addict. Bonds: Immigrant. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Zedaar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His green crest is smooth and relatively long. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Marshal in town.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Marshal.
Motivation: He desires power and/or immortality; and balancing his hectic life and new marshal responsibilities is difficult
Bonds: Adventurer, Job, Military, Immigrant. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Nalral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries tridents. His auburn hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Actor soon after.
Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Bonds: Rich, Job, Religious. Occupation: Actor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 40 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 600 gp. Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.
Hugh Barlow, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. He wears his white hair down. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. Hugh was born on a far northern desert where he grew up under the tutelage of his mother, an expert Junk Dealer. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Shy, Selfish. Bonds: Immigrant, Attractive. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 42 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 800 gp. Pink diamond (4000 gp). Amber (160 gp). Rock crystal (80 gp). Citrine (80 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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