Great Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His right leg appears badly burned and disfigured. His brown fur is matted, messy, and big. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Great and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Oriax Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears rags and sports a simple walking cane. His wide-brimmed hat is riddled with cuts and holes. His eyes are white.
Personality: He has always had a great fascination with Tiefling culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Carpenter, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people
Ideals: Logical. Flaws: Ugly, Racist, Secretive. Bonds: Poor. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 114 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Fire opal pendant on a fine gold chain (2300 gp). Old masterpiece painting (2300 gp). A necklace of small pink pearls (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hork Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a lot of dark rich colors, with gold accents. His left hand appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Hork embodies much of what other species detest in the Half-Orcs. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by drow. Hork was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Someone believes him a fraud; and many drow want him driven away
Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp. 1 Half-Plate.
Pâsh Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear pastel pants and tee shirts. His silver hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.
Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pâsh is combative with any and all who dare try his patience in the slightest.
History: Born in the east his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Sage. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: He loathes his own lifestyle; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Justice. Flaws: Insane, Depressed. Bonds: Poor, Job. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Hubert Reed, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.
History: The child of a Glassblower, who enjoyed hunting, Hubert was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has never given up on his dancing dream.
Motivation: To protect his home.
Ideals: Athletic, Artistic. Bonds: Guardian, Nature. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
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