Halimath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of his god on his torso, and carries longbows. He sports a long auburn beard, and similarly colored long hair. He has a tattooed face.
Personality: Eccentric and domineering, Halimath will drive conversation. He has all his life been fascinated with dancing.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in longbow use. He has never given up on his dancing dream.
Motivation: Many orcs want him driven away.
Ideals: Fighting, Extrovert, Artistic. Bonds: Poor, Enemies. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Jade (80 gp). Chalcedony (30 gp).
Ghaliver Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Hunter uniform. His blonde hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north to a Hunter, Ghaliver learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: Many gnolls want him driven away; and he is greedy
Ideals: Professionalism. Bonds: Job, Attractive, Enemies, Rich. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 16
Hit Points 75 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Orc
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
Possessions: 10000 gp. Rose (40 gp). Jasper (40 gp). Pink pearl (120 gp). Tourmaline (120 gp). Violet garnet (1300 gp). Moonstone (40 gp). Zircon (40 gp). Rhodochrosite (8 gp). Fire opal (500 gp). Citrine (40 gp). Chrysoberyl (120 gp). Chrysoprase (40 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp).
Gerald Hartford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair reaches down to his waist. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. Moonstone (20 gp).
Cloak Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his spear. His white fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the south to a Tanner, Cloak learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Tanner.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Job. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1600 gp. Jet (150 gp). Banded agate (11 gp). Aquamarine (400 gp). Eye agate (11 gp). Violet garnet (400 gp). Hematite (11 gp).
Trynnicus Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he wears tattered old clothes. His scarlet crest is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady gold eyes.
Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trynnicus lived on a farm with his father, near the main road leading to a nearby town. In his 11th year, his parents were killed by a brigands raid, leaving Trynnicus alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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