Gimûb Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a white scarf. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. His red hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, In love. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 68 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 800 gp.
Norkruuth Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green Stetson hat and green clothes, and is pretty ugly. He has done his best to style his red crest to look like a famous performer. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.
History: Norkruuth was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 17)
Armor Class 13
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Elven
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 1 |
Possessions: 5000 gp. Jeweled gold crown (5000 gp). Solid gold idol (800 gp). An abacus with copper, silver and gold markers (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (500 gp). Solid gold idol (800 gp). Silver comb with moonstones (800 gp). Carved bone or ivory statuette (70 gp). A delicate brass dragon egg (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Oppleby Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. His eyes are gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Oppleby and his spouse have recently divorced.
Motivation: He is content; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: In love, Religious. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 52 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1900 gp. Chrysoberyl (130 gp). Moss agate (14 gp). Zircon (70 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Eccentric and domineering, Adrik will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Logical. Bonds: Poor, Attractive, Nature, Job. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 1000 gp. Aquamarine (200 gp). Freshwater pearl (13 gp). Azurite (13 gp). White opal (700 gp). Star rose quartz (70 gp). Chrysoberyl (100 gp). Rose (70 gp). Moss agate (13 gp). Blue sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape, and carries pickaxes. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Hunter, Korfel learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Hunter for hire.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Adventurer, Job. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 94 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 3000 gp. Solid gold idol (1000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Solid gold idol (1000 gp). Gold cup set with emeralds (7000 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
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