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NPC Generator

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Advanced [show]


Randal Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. With bright red hair and a scraggly beard. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal singing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Artistic. Flaws: Addict. Bonds: Job, Adventurer, Rich. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Randal Beitz, Male Human Ranger 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs


Richard Barney, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears tan trousers with green and white striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Nature, Slave. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Barney, Male Human Ranger 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. He keeps his long chestnut hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. After a long history of fighting, Namfoodle and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Religious, Rich. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Namfoodle Raulnor, Male Gnome Monk 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bundrigo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He is an epitome of beauty. His long blonde hair reaches down to his waist. His brown eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Bundrigo and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Slave. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Bundrigo TellPenny, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Chrysoprase (80 gp).


Social Check DCs


Krimp Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and catlike.

Personality: Eccentric and domineering, Krimp will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Krimp studied abroad. After coming to the age of reason, Krimp took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Extrovert, Gifted, Optimist. Flaws: Secretive. Bonds: Enemies. Occupation: Knight

Voice: Whispers

Attributes [hide]

Krimp Wharton, Male Half-Orc Bard 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)6 (-2) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs

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