Bruz Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His tied-back hair is blonde. His eyes are blue and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the north his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Laborer job now, and dutifully fulfills any obligations he has.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Shy. Bonds: Poor, Job, Family. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 16)
Armor Class 12
Hit Points 37 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 7000 gp. Zircon (70 gp). Deep blue spinel (1000 gp). Blue quartz (8 gp). Coral (150 gp). White opal (1400 gp). Emerald (1400 gp). Jasper (70 gp). Moonstone (70 gp). Azurite (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kiirith Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his copper crest well, parting it to the right. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments
History: Born in the south to a Shepherd, Kiirith learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: Wants to work out more often; and to be a fortune-teller again
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 700 gp. Deep green spinel (110 gp). Tourmaline (110 gp). Black pearl (500 gp).
Ildrex Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His black crest is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He dislikes all the random violence that takes place in the north. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ildrex took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and he is content
Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Immigrant, Nature. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 55 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Gold and topaz bottle stopper cork (1300 gp).
Nutae Holimion, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.
History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Ruler. Some 6 years later his spouse died after the birth of his son. Heartbroken, Nutae never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants to meet his childhood hero.
Bonds: Poor, Job, Adventurer, Military, In love. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Berrian Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has done his best to style his white hair to look like a famous performer. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Berrian grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better trade route.
Motivation: He is a bit of a kleptomaniac; and money/treasure
Ideals: Joker. Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 5)
Armor Class 15
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Ignan, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
Possessions: 700 gp. Violet garnet (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!