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Advanced [show]


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large brown mantle and cape that has been intricately interwoven into his black robe. He has no fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the west. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Three Mist, Male Tabaxi Commoner 4
Medium (6'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Terran, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Bloodstone (50 gp). Moss agate (11 gp). Red garnet (110 gp). 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Beloril Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he likes to wear green tank tops with white pants. His hair is always cut to a buzz. His brown eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Carpenter, but he got bored and became a Brewer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Bonds: Criminal record, Rich, Job. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Beloril Fallack, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)14 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Good lock.


Social Check DCs


Everard Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long brown hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Slave, Religious. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Everard Barton, Male Human Adept 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp. Golden yellow topaz (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Ghaliver Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a grey wide-brimmed hat and grey clothes. He has a penchant for wearing a ring with an oversized opal on his left hand. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Rich, In love, Job. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Ghaliver Stoutman, Male Halfling Ranger 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp. Brass mug with jade inlays (400 gp).


Social Check DCs


Emerald On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He sports a flattop fur cut. His copper unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Flaws: Disease, Antagonistic. Bonds: Rich, Attractive, Criminal record, Debt. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Emerald On the Mountaintop, Male Tabaxi Commoner 8
Medium (5'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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