Roge Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean white cloak covering his clean studded leather. His auburn hair is styled in orderly dreadlocks. His eyes are violet.
Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Roge managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it
Ideals: Opinionated, Justice. Bonds: Rich, Criminal record, Family. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp.
Bundrigo Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Joker, Athletic. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 5000 sp. Azurite (6 gp). Rhodochrosite (6 gp). Jade (50 gp). Brown-green garnet (50 gp).
Whurbin Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear blue clothing when he does not wear armor. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Whurbin will drive conversation. He would rather hide behind his crafts than deal with other people.
History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Nature, Family. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Namfoodle Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears silk and lounges about seductively. He has a long silver beard with little hanging trinkets. His blue unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 53 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 20 (+5) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Citrine (20 gp). Amethyst (70 gp). Black pearl (1100 gp). 1 Minor magic item.
Fivin Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He wears his blonde hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: Someone believes him a fraud; and many brigands want him driven away
Ideals: Logical. Flaws: Insane. Bonds: Family, Religious, Enemies. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!