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NPC Generator

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Advanced [show]


Arumawann Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is singed and shortened. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shoemaker father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Flaws: Ugly, Disease, Shy, Selfish. Bonds: Poor. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Arumawann Fabblestabble, Male Gnome Druid 10
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 2100 gp. Citrine (70 gp). Emerald (800 gp). Rich purple corundum (800 gp).


Social Check DCs


Paymon Peace, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Spy does. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the south. He has had some formal poetry training, and achieved minor success. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Job, Poor. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Paymon Peace, Male Tiefling Commoner 8
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 17 (+3)17 (+3)
Skills Athletics +5, History +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Az-Adar Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. With bright auburn hair and a scraggly beard. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with dancing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Artistic. Flaws: Terse, Disease, Insomniac. Bonds: Rich. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Az-Adar Gladstone, Male Half-Orc Commoner 14
Medium (5'5") Half-Orc, True Neutral (CR 14)
Armor Class 12
Hit Points 76 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills Performance +5, Survival +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1000 gp. Sardonyx (50 gp). Aquamarine (600 gp). Rhodochrosite (8 gp). Peridot (50 gp). Rhodochrosite (8 gp). Violet garnet (600 gp). Jasper (50 gp). Lapis lazuli (8 gp). Jade (140 gp). Chrysoberyl (140 gp). Jasper (50 gp). Golden yellow topaz (600 gp). Onyx (50 gp). Fire opal (1000 gp). Peridot (50 gp). 1 Medium magic item.


Social Check DCs


Dreali Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears tan cloth garments or leather armor. His red hair is cut short. His green eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Dreali Palomarez, Male Half-Elf Commoner 4
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +6

Possessions: 400 gp. Iolite (60 gp).


Social Check DCs


Zed Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Rich, Job, Adventurer, Religious, Family. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Zed Marley, Male Half-Orc Sorcerer 4
Medium (6'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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