Dadalan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man dresses in brown turtlenecks beneath a tan coat with green slacks. His copper crest is smooth and relatively long. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Body Guard profession.
History: Born to a Body Guard, his mother struggled to pay the bills. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and sabotage a competitor
Flaws: Antagonistic. Bonds: Poor, Job, Criminal record, Family. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 11)
Armor Class 10
Hit Points 73 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1000 gp. Blue quartz (5 gp). Rock crystal (60 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Hanali, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears violet painted combat armor at almost all times. He keeps his white hair in a flapper bob. He has a dull look in his amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Detective profession.
History: Gifted from a young age, Heian studied abroad. His druidic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Chrysoprase (40 gp). Zircon (40 gp).
Ekemon Absence, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his brown hair. His eyes are gold.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Locksmith profession.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He struck the Laborer job and began his own company from there.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Bonds: Attractive, Religious, Job, Nature, Family. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Kellen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. His chestnut hair has been sun bleached extensively. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.
Motivation: He's in love; and to settle down with his crush
Ideals: Logical. Flaws: Addict, Shy. Bonds: Nature, Mentor, Has a crush. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Fibblestib Beren, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Fibblestib is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His parents moved while he was still in utero so he is the first generation to be born here. Fibblestib abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Addict, Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 54 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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