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NPC Generator

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Advanced [show]


Cockaby Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His red hair is kept up in a ponytail inside a deerstalker hat. His blue eyes lackadaisically let the world flow into them.

Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: To be a Carpenter again; and he has money and likes to spend it

Flaws: Depressed, Impulsive. Bonds: Adventurer, Rich, Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Cockaby Bafflestone, Male Gnome Druid 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)17 (+3) 12 (+1)16 (+3)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 10 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Aldous Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered writing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Immigrant, Slave. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Aldous Blum, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 5000 sp.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man has a large red mantle and cape that has been intricately interwoven into his black robe. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny emerald earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Charles hails from a village terrorized by drow. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Forgetful. Bonds: Rich, Enemies. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Charles Mitchell, Male Human Barbarian 6
Medium (6'4") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 69 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a blue and black handkerchief worn on his left side, and is pretty ugly. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Impulsive, Secretive. Bonds: Religious, Job. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Dabbledob Scheppen, Male Gnome Aristocrat 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 94 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Deception +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Nazdûg Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has silver hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nazdûg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He feels kind of lost in life; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Attractive, Enemies. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nazdûg Barney, Male Half-Orc Expert 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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