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NPC Generator

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Advanced [show]


Nim Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is white and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Guard job and began his own company from there.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Religious, Criminal record. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Nim Suithrasas, Male Elf Wizard 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp.


Social Check DCs


Zephan Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. He carries a battered club and tarnished sword as well. His hair is silver and very short. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Zephan isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Impeccable, Athletic. Flaws: Hedonist, Disease. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Zephan Gluttony, Male Tiefling Commoner 15
Medium (6'9") Tiefling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 60 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 600 pp. Violet garnet (200 gp). Smoky quartz (80 gp). Sard (80 gp). Star ruby (1000 gp). Blue star sapphire (1000 gp). 1 Medium magic item.


Social Check DCs


Nimble Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His gray fur is slicked back into a classic pompadour. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of drow once and for all.

History: Gifted from a young age, Nimble studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Military. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Nimble Of Stars, Male Tabaxi Ranger 8
Medium (5'1") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 18 (+4)15 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 300 gp.


Social Check DCs


Gerbo Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his pastel robe and has his axe always slung over his shoulder. He has a long white beard with little hanging trinkets. His skin is flawless and his violet eyes scan people very quickly.

Personality: Gerbo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerbo took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Bonds: Attractive, Nature, Military. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Gerbo Fabblestabble, Male Gnome Barbarian 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. Smoky quartz (40 gp). Black opal (600 gp). Rich purple corundum (600 gp). Onyx (40 gp). 4 Antitoxin. 3 Thunderstones. 4 Smokesticks. 1 Holy water.


Social Check DCs


Dayereth Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly scimitars and whips. His golden hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Dayereth Floshem, Male Elf Rogue 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)18 (+4) 11 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs

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