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NPC Generator

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Advanced [show]


Orthog Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with wide-brimmed hat, he is not a threatening figure. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He also hits on women, regardless of circumstances.

History: Orthog was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with his childhood friend; and he would like to get married and retire

Ideals: Pacifist. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Orthog Cason, Male Half-Orc Druid 6
Medium (5'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 18 (+4)9 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 900 gp. Lapis lazuli (14 gp). Peridot (20 gp).


Social Check DCs


Dagger Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length red fur. His eyes are likewise amber.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Miner, Dagger learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his singing dream.

Motivation: To be a Bounty Hunter again; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Job. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Dagger Shoe, Male Tabaxi Cleric 6
Medium (6'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Gale Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His yellow fur is lengthy and is close to two feet long. His skin is flawless and his yellow eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Gale embodies much of what other species detest in the Tabaxis. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gale hails from a village terrorized by illithids. A freak accident while working with his Apothecary mother left him crippled. After a long history of fighting, Gale and his spouse have recently divorced.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Gale Peak, Male Tabaxi Adept 7
Medium (6'5") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Emerald (1600 gp). Peridot (30 gp). Golden yellow topaz (200 gp).


Social Check DCs


Reirak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His moppish auburn hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Optimist. Flaws: Shy, Insomniac. Bonds: Attractive, Rich, Military. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Reirak Rumnaheim, Male Dwarf Bard 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1900 gp. Old masterpiece painting (2300 gp).


Social Check DCs


Grumbar Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries hand crossbows. His black hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Opinionated, Justice. Bonds: Rich. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Grumbar Cholmondeley, Male Half-Orc Ranger 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 8 (-1)8 (-1)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Azurite (5 gp). Iolite (50 gp).


Social Check DCs

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