Ogg Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'9" and muscular, this northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair has been sun bleached extensively. His violet eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ogg was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Persistence. Flaws: Shy, Depressed. Bonds: Religious. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Dalgal Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes. His brown hair is unkempt and raggedy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Sylvan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 150 pp. Deep blue spinel (1600 gp). Moss agate (12 gp). Zircon (50 gp). Fire opal (600 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Howard Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. When Howard reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Military. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 60000 cp.
Cockaby Offund, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man wears baggy tan pantaloons and a white scarf. His long silver hair reaches down to his waist. His skin is flawless and his green eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Impeccable, Optimist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Erdan Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair and beard is wavy and long. His eyes are likewise blue.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a wizard, Erdan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Cook.
Motivation: Expand his business; and further expansion of business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
