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NPC Generator

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Advanced [show]


Fallond Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast island. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to pay off his debts

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Debt. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Fallond Glanhig, Male Dwarf Adept 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 24000 sp. Black pearl (1100 gp). Carnelian (60 gp). Tourmaline (120 gp). Moss agate (16 gp). Hematite (16 gp). Rhodochrosite (16 gp). Lapis lazuli (16 gp). Chrysoprase (60 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Turen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears green cloth garments or leather armor. His brown hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Butcher business at a young age. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Religious, Job. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Alston Turen, Male Gnome Rogue 6
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 50 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Terran, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Moss agate (10 gp). Amber (50 gp). Jade (50 gp).


Social Check DCs


Kody Bentley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered shield and tarnished pickaxe as well. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Poor, Military. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Kody Bentley, Male Human Rogue 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 14
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +8, Insight +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +5

Possessions: Freshwater pearl (8 gp). Tiger eye turquoise (8 gp). Smoky quartz (30 gp). Peridot (30 gp). Lapis lazuli (8 gp). Hematite (8 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Eberk Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy black hair. This amber eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eberk Brawnanvil, Male Dwarf Wizard 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 7000 cp. Violet garnet (200 gp). Rock crystal (30 gp). Smoky quartz (30 gp).


Social Check DCs


Pushkrimp Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'0". He wears red leather gloves, a red jacket, and tight pants, and his gloved hand is found clutching a sai. He has styled his silver hair well, parting it to the right. This blue eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Slave Trader, who enjoyed hunting, Pushkrimp was taken on many hunting expeditions. Through the years after Pushkrimp was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pushkrimp's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Depressed. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Pushkrimp Abram, Male Half-Orc Sorcerer 6
Medium (6'0") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)8 (-1) 12 (+1)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. 1 Healer’s kit.


Social Check DCs

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