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Advanced [show]


Howard Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case, and is pretty ugly. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Howard grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better world.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Howard Cherrycheeks, Male Halfling Expert 12
Small (3'1") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 35 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5

Possessions: 1000 gp. Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Violet garnet (700 gp). Citrine (80 gp). Deep blue spinel (700 gp). White opal (1300 gp). Carnelian (80 gp). Golden pearl (40 gp).


Social Check DCs


Qualen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. He wears his black hair down. His green eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. After coming to the age of reason, Qualen took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Rich, Military. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Qualen Murnig, Male Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ar-Beka Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His white hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Carter business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Carter. He then took over the family business and is one of the better Carter for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Job. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Ar-Beka Barton, Male Half-Orc Expert 4
Medium (6'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Flask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Flask Of Snakes, Male Tabaxi Paladin 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, white, dusty cloak. His fur is black, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record, Slave. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Tricking Wind, Male Tabaxi Expert 6
Medium (5'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 17 (+3)11 (+0)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. 1 Chain shirt.


Social Check DCs

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