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NPC Generator

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Advanced [show]


Shamash Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a lance. He has dyed his greying gold crest a little too much giving a sharp gold color. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and to prove his worth to the world

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Slave, Mentor. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Shamash Delmirev, Male Dragonborn Bard 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 290 gp. 1 Bullseye lantern.


Social Check DCs


Rolf Southey, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is short and black. His eyes are likewise hazel.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: He was born in the south, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to be a mercenary again

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Rolf Southey, Male Human Commoner 2
Medium (6'5") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Berrian Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He has no hair. He has a dull look in his brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Berrian Ilphelkiir, Male Elf Rogue 8
Medium (5'2") Elf, Lawful Good (CR 8)
Armor Class 14
Hit Points 12 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Religion +4, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: Zircon (80 gp).


Social Check DCs


Namfoodle Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a small hat to cover his moderate length silver hair. He has gleaming, smiling amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: Namfoodle was born in the east. At a young age he loved to build and create. A gifted student he started as a Ploughman, but he got bored and became a Ruler. He now owns his own business.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Namfoodle Horcusporcus, Male Gnome Cleric 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Druidic, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Miles Hampton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green cloak and cross-gartered pastel stockings. His long golden hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Disease, Fearful, Antagonistic. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Miles Hampton, Male Human Commoner 11
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +5, Insight +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 340 pp. Amethyst (40 gp). Onyx (40 gp). Obsidian (14 gp). Golden yellow topaz (600 gp). Coral (40 gp). Chalcedony (40 gp). Black star sapphire (400 gp). Chrysoprase (40 gp). Rhodochrosite (14 gp).


Social Check DCs

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