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Advanced [show]


Trynnicus Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. He has done his best to style his blue crest to look like a famous performer. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Job, Religious, Enemies. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trynnicus Fharngnarthnost, Male Dragonborn Cleric 15
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 49 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 8 (-1)12 (+1) 16 (+3)17 (+3)
Skills Arcana +6, Perception +8
Senses Passive Perception 18
Languages Common, Draconic
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Hematite (10 gp). Banded agate (10 gp). Obsidian (10 gp). Iolite (60 gp). Lapis lazuli (10 gp). Eye agate (10 gp). Rose (60 gp). Golden yellow topaz (1300 gp). Iolite (60 gp). Coral (90 gp). Red-brown spinel (90 gp). Aquamarine (1300 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple grey robe with tan stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He keeps his long lavender fur kept up in a rat tail. His amber unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.

History: Spring was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Adventurer, Family. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Spring Shoe, Male Tabaxi Wizard 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 80 gp.


Social Check DCs


Norkruuth Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears tight fitting clothing which further accentuates his frame. His right leg appears badly burned and disfigured. His rusty crest has been sun bleached extensively. His red eyes dart from person to person.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: Norkruuth was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Norkruuth Yarjerit, Male Dragonborn Commoner 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)18 (+4) 12 (+1)18 (+4)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Terran, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Korfel Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Junk Dealer and found it very stressful. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Job, Religious. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Korfel Arnuanna, Male Half-Elf Commoner 3
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Orryn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Barkeep. He keeps his red hair in a pixie cut. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: Orryn was raised in a hard working conservative environment. Orryn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orryn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Addict. Bonds: Job, Poor, Criminal record. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Orryn Glittergem, Male Gnome Warrior 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Sylvan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs

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