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NPC Generator

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Advanced [show]


Rangrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His brown eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Rangrim was born the youngest of three triplets. Rangrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Cook, and he later adopted a second daughter.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Job, Rich, Family, Nature. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Rangrim Rumnaheim, Male Dwarf Ranger 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)14 (+2) 12 (+1)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Rael Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many pastel ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Rael isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and marry his brother to traveling adventurers

Ideals: Impeccable. Bonds: Attractive, Nature, Family, Enemies. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rael Berevan, Male Elf Rogue 11
Medium (5'3") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +7, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2500 gp. A delicate silver chain set with a tourmaline (50 gp). Silver ewer (50 gp). Old masterpiece painting (1700 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1700 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His beige fur is long and unkept. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Many drow want him driven away; and someone believes him a fraud

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Cask In Woods, Male Tabaxi Expert 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 8 (-1)18 (+4)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Alchemist’s fire. 3 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Hobart Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of flails on his belt, each one with a amethyst on the hilt. He has styled his blonde hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him

Ideals: Fighting, Opinionated, Impeccable. Bonds: Adventurer, Poor. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Hobart Stoutbridge, Male Halfling Aristocrat 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 16
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 100 gp. Deep green spinel (90 gp). Golden yellow topaz (600 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Zaffrab was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Zaffrab Quillsharpener, Male Gnome Commoner 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 26000 cp.


Social Check DCs

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