Aldous Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man is wearing a long, black, dusty cloak. He is bald on top and has large golden tufts of hair around his ears. He has violet eyes and a black hat with a grey feather.
Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: He is content.
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
Dondon Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. His golden hair is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: A rival would like him out of the picture.
Flaws: Addict, Antagonistic, Hedonist. Bonds: Criminal record, Mentor. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 17000 sp. 1 Minor magic item.
Bidreked Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is short and scarlet. His eyes are red and catlike.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. He has had some formal writing training, and achieved minor success. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Hedonist, Fearful. Bonds: Rich, Nature. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Shedinn Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tan collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a feathered hat to hide his balding. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Jeweler. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a slaver, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Shedinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Shedinn's mother didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Mentor. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 70 pp.
Igden Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in an above average manner. He wears his golden hair up in a very large beehive style do. His violet eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Igden was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp. 1 Masterwork Common Melee.
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