Feldûsh Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His blonde hair is still thick. He is baby faced.
Personality: Aggressive, abrasive, and angry, Feldûsh embodies much of what other species detest in the Half-Orcs. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His father raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: He seems to be bored by most things; and regain custody of his son
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Nature, Family. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 50 gp. Cloth of gold vestments (180 gp).
Fargrim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" northern man, he likes to wear pastel tank tops with white pants. He wears his brown hair up. His violet eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He believes the world needs to unite to get rid of orcs once and for all.
History: Fargrim hails from a village terrorized by orcs. He worked as a nervous Crown-heir and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He wants revenge against orcs; and he has money and likes to spend it
Ideals: Artistic. Bonds: Enemies, Job, Adventurer, Rich. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 75 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: Star rose quartz (70 gp). Hematite (10 gp). Chrysoprase (70 gp). Moss agate (10 gp). Deep blue spinel (1400 gp). Azurite (10 gp). Blue quartz (10 gp).
Naal Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and white. His gray eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Marshal profession.
History: Born to a Marshal, his mother struggled to pay the bills. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Fighting, Impeccable. Bonds: Job, Poor, Slave. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp. 1 Masterwork Common Melee.
Uraim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his crossbow ready. He wears his golden hair up. His eyes are a pleasant amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. Uraim was born on a far western island where he grew up under the tutelage of his mother, an expert Miller. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Logical. Bonds: Immigrant. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 210 gp. 1 Simple lock.
Barakas Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light yellow in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His hair is short and silver. His eyes are red.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Philantrophist, Artistic, Fighting. Flaws: Antagonistic. Bonds: Slave, Adventurer. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
