Orsik Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a pastel tunic with black highlights, and long red pants that bunch up around his shoes. He keeps his silver hair in a pixie cut. His eyes are amber and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with dancing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal dancing training, and achieved minor success. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.
Motivation: He's looking for his big break; and to reunite with his absent father
Ideals: Artistic. Flaws: Sensitive, Disease. Bonds: Family, Adventurer. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Medrash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: Medrash hails from a village terrorized by giants. He worked as a nervous Ploughman and found it very stressful. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: To be a Shepherd again; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 14
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 4000 cp.
Veit Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His feathered hat is riddled with cuts and holes. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and to share knowledge with the world
Ideals: Persistence, Logical, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp. 1 Half-Plate.
Pikar Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His hair is silver, silky, and of moderate length. This green eyed southerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Pikar was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has dedicated himself to building a better village for his children.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a assassin and was forced into it by his family
Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Obsidian (13 gp). Hematite (13 gp). Violet garnet (300 gp). Emerald (1400 gp).
Oskar Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Athletic, Entrepeneur. Flaws: Secretive. Bonds: Job, In love. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 49 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate silver chain set with a tourmaline (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.
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