Vonbin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a brown and black robe with the hood down. His brown hair is braided into rings. His violet eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp.
Gubu Wheatley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of a Knight, who enjoyed hunting, Gubu was taken on many hunting expeditions. A freak accident while working with his Knight father left him crippled. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Fighting, Athletic. Flaws: Secretive, Disease. Bonds: Criminal record, Nature. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 8)
Armor Class 10
Hit Points 72 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: Large well-done wool tapestry (600 gp). Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item.
Purban High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses like a well dressed Animal Trainer does. His head has been shaved. His violet eyes peer out from beneath his Stetson yellow hat.
Personality: He loves telling others what to do and how they should feel about things. He is a great chef.
History: Purban was raised in a hard working conservative environment. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Goblin, Auran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp. Tiger eye turquoise (6 gp). Blue sapphire (1600 gp). 1 Tanglefoot bags.
Zepar Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his chestnut hair. His gold unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Just what you see.
Thradal Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears just a white suit. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Adventurer, Slave. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 240 gp.
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