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Advanced [show]


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His cinnamon fur is smooth and relatively long. His hazel eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Aura has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: Seeks redemption; and he has passion for adventuring and risk

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Aura Running, Male Tabaxi Aristocrat 7
Medium (5'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear blue tank tops with pastel pants. His black fur is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Has a crush, Mentor. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Tricking Of Passion, Male Tabaxi Warrior 11
Medium (6'1") Tabaxi, True Neutral (CR 11)
Armor Class 11
Hit Points 64 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +5

Possessions: 320 pp. Jasper (80 gp). Azurite (5 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Moonstone (80 gp). Jet (160 gp). Amethyst (160 gp). Violet garnet (1300 gp). 1 Minor magic item.


Social Check DCs


Namfoodle Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet armored body suit, with a simple black line shooting up and back down. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Fletcher, Namfoodle learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Namfoodle Garrick, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Oppleby Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket, and he perpetually has his crossbow ready. His hair is blonde and very short. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oppleby is combative with any and all who dare try his patience in the slightest.

History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Optimist, Justice. Bonds: Immigrant, Has a crush, Criminal record. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Oppleby Bafflestone, Male Gnome Adept 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Nuraval Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He is bald on top and has large golden tufts of hair around his ears. His blue eyes lackadaisically let the world flow into them.

Personality: Nuraval wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father; and he's repulsed by the pc

Ideals: Disciplined, Extrovert, Logical. Flaws: Ugly, Antagonistic. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Nuraval Daraln, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 20 (+5)13 (+1) 16 (+3)15 (+2)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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