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NPC Generator

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Advanced [show]


Frouse Reese, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is cut jaggedly and amateurishly. His ears are large.

Personality: Eccentric and domineering, Frouse will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Frouse was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Opinionated. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Frouse Reese, Male Gnome Adept 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Simon Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears his black hair up in a very large beehive style do. His blue eyes peer out from beneath his Stetson red hat.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Professionalism. Flaws: Insane, Disease. Bonds: Nature, Adventurer. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Simon Romeo, Male Half-Elf Wizard 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair is lengthy and is close to two feet long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against drow; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Enemies. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Alberich Bofdann, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 7000 cp. Deep blue spinel (600 gp). Red garnet (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Balam Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Tailor uniform. He is portly but not overly obese. He keeps his black hair in a flapper bob. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Optimist, Justice. Bonds: Job, Criminal record, Poor. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Balam Belief, Male Tiefling Fighter 8
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Athletics +3, Persuasion +7
Senses Passive Perception 11
Languages Common, Orc, Halfling, Druidic, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +7

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has silver hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Lycanthrope in disguise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Attractive, Adventurer. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Nordak Loderr, Male Dwarf Aristocrat 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Red garnet (160 gp). White opal (700 gp). Obsidian (15 gp). Alexandrite (1200 gp). Black pearl (1200 gp).


Social Check DCs

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