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Advanced [show]


Koeth Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear yellow pants and tee shirts. His hair is always cut to a buzz. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Insane, Impulsive. Bonds: Attractive, Rich. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Koeth Caerdonel, Male Elf Commoner 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Arnold Darlington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is wearing a perfectly clean shirt and pair of pants. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Selfish, PTSD. Bonds: Attractive, Religious, Mentor. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Darlington, Male Human Warrior 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 8 (-1)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Erias Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He wears a yellow coat over a blue low-cut shirt, and a feathered hat upon his head. He wears his brown hair up in a very large beehive style do. His eyes are green and catlike.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Artistic. Flaws: Hedonist. Bonds: Family, Attractive, Job. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Erias Loderr, Male Dwarf Paladin 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Ghâm Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars, and he perpetually has his spear ready. His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Ghâm Wallace, Male Half-Orc Commoner 9
Medium (5'9") Half-Orc, True Neutral (CR 9)
Armor Class 9
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: 3000 sp. Tourmaline (70 gp). Aquamarine (1100 gp). Banded agate (16 gp). Aquamarine (1100 gp). Pink pearl (70 gp). Azurite (16 gp). Iolite (70 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His auburn hair is heavily combed to the right. He has amber eyes and a tan hat with a red feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east to a Slave Trader, Calcitro learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Job, Guardian. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Calcitro Sunmeadow, Male Halfling Fighter 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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