Cressel Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Religious, Poor. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 91 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 4000 gp. A silver and pearl hairclip (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nazû Riley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a pastel tunic with white highlights, and long red pants that bunch up around his shoes. He is muscular with a powerful set of arms. He is bald on top and has large golden tufts of hair around his ears. His fierce brown eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer, Religious. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (160 gp). Old masterpiece painting (2300 gp).
Charles Kendal, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. He has no hair. His eyes are blue and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful brothel owner made him what he is. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Charles's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp).
Pígug Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long brown beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small mountains village. He moved out north to avoid the crime he committed. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 110 pp. Onyx (70 gp). Malachite (8 gp). Onyx (70 gp). Lapis lazuli (8 gp).
Cloak Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'9" southern man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears a feathered hat to cover his moderate length gray fur. His green eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the south, but his parents moved at a very young age to the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Selfish. Bonds: Rich, Immigrant, Debt. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 93 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1100 gp. Brown-green garnet (110 gp). Amethyst (110 gp). Pink pearl (110 gp). Smoky quartz (40 gp). Rhodochrosite (15 gp). Citrine (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!