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Lone Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length orange fur. His copper eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Lone was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lone Mist, Male Tabaxi Rogue 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Ernest Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His red hair is thinning but still full. His eyes are likewise green.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and wants his loneliness to end

Ideals: Disciplined. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Solvenstein, Male Half-Elf Wizard 7
Medium (5'5") Half-Elf, Chaotic Good (CR 7)
Armor Class 14
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1100 gp. Blue quartz (13 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He wears his blue hair down. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Gardener. He has all his life been fascinated with dancing.

History: Purson was raised in a hard working conservative environment. A freak accident while working with his Performer father left him crippled. He became a Gardener soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Artistic. Flaws: Addict, Disease. Bonds: Job. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Purson Loyalty, Male Tiefling Bard 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 14 (+2)18 (+4)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 160 gp. Red spinel (150 gp).


Social Check DCs


Arumawann Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His long golden hair reaches down to his waist. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Gnomish people.

Flaws: Ugly, Addict, Racist. Bonds: Poor. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Arumawann Fabblestabble, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


John Royston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a robe, a symbol of magic around his neck, and a flail on his belt, and his gloved hand is found clutching a flail. He wears his blonde hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Masseuse, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

John Royston, Male Human Commoner 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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