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Advanced [show]


Arnold Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: Arnold was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane. Bonds: Job, Enemies. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Arnold Smith, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 40000 cp. Tourmaline (60 gp). Freshwater pearl (14 gp). Black opal (1100 gp). Deep green spinel (60 gp).


Social Check DCs


Damakos Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has wavy blue hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: He was born in a small forest village. Damakos liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Damakos Ideal, Male Tiefling Warlock 3
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 12 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 600 sp.


Social Check DCs


Dagger Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His yellow fur is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich northern family. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He struck the Fletcher job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Ideals: Impeccable. Bonds: Job, Rich, Immigrant, Enemies. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Dagger Of Spirit, Male Tabaxi Expert 13
Medium (6'6") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 92 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. Aquamarine (300 gp). Brown diamond (3000 gp). White pearl (80 gp). Moss agate (9 gp). Iolite (40 gp). Tourmaline (80 gp). Rock crystal (40 gp). Silver pearl (80 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright golden hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Halimath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Depressed, Racist. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Halimath Gracey, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.

History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He became a Laborer soon after.

Motivation: Revenge; and expand his business

Flaws: Selfish. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Erevan Koehlanna, Male Elf Cleric 13
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 84 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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