Boddynock Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, grey cloak. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Boddynock took refuge in the old dungeon and found the beat up club and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Boddynock was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: To reunite with his absent father; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Bonds: Enemies, Poor, Nature, Family. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 400 sp. Red-brown spinel (40 gp).
Rolen Floshem, Male Elf [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He carries with him a set of morningstars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. His half smiles and green eyes are beguiling and draw you in.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Priest, but he got bored and became a Fletcher. He has drifted from career to career and currently works as a Fletcher.
Motivation: Sabotage a competitor.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Mentor. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1100 gp.
Ethereal Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Hunter. His yellow fur, when down, is lengthy. His skin is flawless and his copper eyes scan people very quickly.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Sailor, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Logical. Flaws: Insane. Bonds: Job, Attractive, Rich. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 14)
Armor Class 14
Hit Points 81 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 2000 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (60 gp). Old masterpiece painting (2400 gp). A silver and pearl hairclip (30 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Medium magic item.
Rathkran Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His copper crest is singed and shortened. His fierce red eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Hunter mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly, Disease. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Common Melee.
Pirithin Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars, and his gloved hand is found clutching a hammer. He wears a feathered hat to cover his moderate length brown hair. His fierce blue eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Pirithin embodies much of what other species detest in the Halflings. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Pirithin was born with his mother's beautiful face. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Ploughman
Voice: Low and grunting
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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