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NPC Generator

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Advanced [show]


Emerald Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a brown suit, yellow shirt, and white tie. His clothes are grease stained in places. He sports a flattop fur cut. He wears an eyepatch.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Tailor, his father struggled to pay the bills. Emerald was born on a far northern forest where he grew up under the tutelage of his father, an expert Roofer. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Emerald Treat, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills History +6, Performance +6
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1800 gp. Rock crystal (40 gp). Moss agate (15 gp). Golden yellow topaz (1600 gp). Rock crystal (40 gp). Citrine (40 gp). Star ruby (900 gp). Blue star sapphire (900 gp). Citrine (40 gp).


Social Check DCs


Cairn Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His silver hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of eastern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Joker, Entrepeneur. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Cairn Luck, Male Tiefling Barbarian 16
Medium (5'5") Tiefling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 137 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 11 (+0)18 (+4)
Skills Stealth +9, Survival +5
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 10000 gp. Jade (40 gp). Tourmaline (40 gp). Aquamarine (1600 gp). Emerald (1000 gp). Black pearl (1600 gp). Banded agate (7 gp). Sardonyx (70 gp). Star rose quartz (70 gp). Coral (40 gp). Eye agate (7 gp). Eye agate (7 gp). Hematite (7 gp). Amber (40 gp). Jasper (70 gp). Peridot (70 gp). Deep blue spinel (1600 gp).


Social Check DCs


Chad Kinsley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of illithids once and for all.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: A deep hatred of illithids; and he feels that his past leaves him morally obligated to help

Ideals: Opinionated. Bonds: Attractive, Enemies, Poor, Criminal record. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Chad Kinsley, Male Human Ranger 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. White pearl (150 gp).


Social Check DCs


River Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His lavender fur has been sun bleached extensively. His yellow eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: River hails from a village terrorized by orcs. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Bonds: Attractive, Job, Slave, Enemies. Occupation: Mercenary

Voice: German accent

Attributes [hide]

River Moon, Male Tabaxi Fighter 3
Medium (6'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Mindartis Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green armored body suit, with a simple violet line shooting up and back down. His white hair and beard is wavy and long. He has blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his mother. His childhood dream was to be a Interpreter, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Insane, Shy. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Mindartis Firahel, Male Elf Barbarian 9
Medium (5'5") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 52 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)13 (+1) 12 (+1)10 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 20000 cp. Chrysoprase (70 gp). Rock crystal (70 gp). Blue star sapphire (400 gp). Amethyst (50 gp). Banded agate (7 gp). Alexandrite (1400 gp). Lapis lazuli (7 gp).


Social Check DCs

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