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Advanced [show]


Altho Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man tends to wear a violet poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His top hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Carpenter, his mother struggled to pay the bills. Cursed with vampirism at a very young age, Altho has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Altho Sunmeadow, Male Halfling Warrior 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bucklal Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple white robe with black stripes complete with hood. His black hair is heavily combed to the left. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: A powerful necromancer made him what he is. Through the years after Bucklal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bucklal's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Shy, Insane. Bonds: Attractive, Mentor. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Bucklal Porridgepot, Male Halfling Druid 12
Small (3'0") Halfling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 56 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Sylvan, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 300 pp.


Social Check DCs


Jocelyn Kelsey, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man wears a faded coat and loose pants complete with broad hat. His hair, while still mostly silver, has prominent grey streaks. He has blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others.

Ideals: Athletic, Opinionated. Flaws: Fearful, Insane. Bonds: Nature. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Jocelyn Kelsey, Male Human Barbarian 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Quick Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His fur is beige and curly. His blue unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and to find somewhere to settle down

Ideals: Persistence. Flaws: Disease, Mundane. Bonds: Attractive, Religious, Mentor. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Quick Plume, Male Tabaxi Bard 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Druuk Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He is bristling with hidden weapons, mostly hammers and shortspears. His hair is brown and very short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Druuk Springfield, Male Half-Orc Commoner 3
Medium (5'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Solid gold idol (300 gp). 1 Average lock. 1 Silk rope.


Social Check DCs

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