Pog Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his chestnut hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Pog lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and regain custody of his daughter
Ideals: Opinionated, Gifted. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 98 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6
Possessions: 4000 gp. Blue quartz (7 gp). White pearl (60 gp). Tiger eye turquoise (7 gp). Azurite (7 gp). Star rose quartz (80 gp). Black pearl (200 gp). 1 Medium magic item.
Morthos Pain, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise red. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He is obsessed with finding treasure.
History: Born in the south to a Mason, Morthos learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Mason for hire.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Kilvar Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His red hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of southern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Kilvar's homeland. Kilvar decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shivering Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He tends to wear a large black jacket, and his gloved hand is found clutching a shortspear. His fur is cut close to his head. His green eyes peer out from beneath his deerstalker black hat.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He struck the Bellfounder job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins
Flaws: Antagonistic, Insomniac. Bonds: Nature, Job, Enemies. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Elven, Aquan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp.
Frederick Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His red hair is thinning but still full. He has amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: He was born in a small mountains village. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts
Ideals: Fighting, Artistic. Bonds: Poor, Immigrant, Nature. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 600 pp. Chrysoberyl (120 gp). Sard (50 gp). Freshwater pearl (6 gp). White opal (700 gp). Hematite (6 gp). Alexandrite (200 gp). Deep green spinel (120 gp). Moss agate (6 gp). Carnelian (50 gp). Chrysoprase (50 gp). Eye agate (6 gp). Amber (120 gp). Eye agate (6 gp). Amethyst (120 gp). Aquamarine (200 gp). Freshwater pearl (6 gp). Alexandrite (200 gp). Deep green spinel (120 gp). Zircon (50 gp). Rose (50 gp). 1 Medium magic item.
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