Dalgal Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tattered old clothes. He has moderate length chestnut hair. He has amber eyes and a blue hat with a black feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Dalgal hails from a village terrorized by goblins. Through the years after Dalgal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dalgal's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dalgal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Revenge; and someone believes him a fraud
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Enemies. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Eberk Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a violet armored body suit, with a simple pastel line shooting up and back down. His red hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Farmer.
Motivation: Expand his business; and balancing his hectic life and new farmer responsibilities is difficult
Flaws: Secretive, Antagonistic. Bonds: Rich, Job. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Auran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 300 sp. 1 Half-Plate.
Adran Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.
Personality: He dislikes all the random violence that takes place in the south. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and he is greedy
Ideals: Pacifist. Bonds: Attractive, Criminal record, Rich, Job, Family. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Smoky quartz (40 gp). Golden pearl (70 gp). 1 Banded mail.
Tharivol Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.
History: Tharivol was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now owns his own business.
Motivation: He desires power and/or immortality; and seeks redemption
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 340 gp.
Gale Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white shirt with thin brown vertical stripes and grey pants. His fur is white, silky, and of moderate length. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: Rhodochrosite (6 gp).
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