Two Llamas Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white fur is knotted and matted. His eyes are a pleasant hazel.
Personality: Eccentric and domineering, Two Llamas will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Two Llamas was raised in a hard working conservative environment. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Sage.
Motivation: Nothing but the best is good enough for him; and he feels threatened by others
Ideals: Extrovert, Impeccable. Flaws: Fearful. Bonds: Rich, Family, Job. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 88 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1 Minor magic item.
Vondal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right hand appears badly burned and disfigured. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich eastern family. He moved out south to avoid the crime he committed. After months of barely getting by, Vondal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To clean up the streets; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Criminal record, Guardian. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 75 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dûgz Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother.
Flaws: Disease. Bonds: Poor, Attractive, Guardian, Family. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Silvo Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with grey socks and a vest with buckled shoes. With bright red hair and a scraggly beard. He has several tiny amethyst earrings on each ear.
Personality: Calm and collected, he is a well trained Mortician. A true patriot, Silvo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 7 years.
Motivation: He is greedy; and he is unsatisfied with his job
Flaws: Disease, Insomniac. Bonds: Rich, Job, Military. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp. Rock crystal (30 gp).
Norsko Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He is an epitome of beauty. He has wavy golden hair. His hazel unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the west. He helped his father out around the business and became quite the natural. He struck the Doctor job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
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