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Advanced [show]


Jak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" western man, he typically wears tan cloth garments or leather armor. He has a brown handlebar mustache and slicked back brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Roofer mother left him crippled. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Jak Copperkettle, Male Halfling Sorcerer 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1400 sp.


Social Check DCs


Himo Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. Himo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Himo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Himo Wasanthi, Male Elf Fighter 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light yellow in addition to tight pants. His black fur has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, River grew up listening to his mother's many stories. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Optimist. Flaws: Fearful. Bonds: Adventurer. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

River In the Wind, Male Tabaxi Commoner 4
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 17 (+3)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Gûnd Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Barkeep. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gûnd Kent, Male Half-Orc Adept 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 10 (+0)14 (+2) 17 (+3)7 (-2)
Skills Athletics +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 260 gp.


Social Check DCs


Morkral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Morkral Holderhek, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)10 (+0) 14 (+2)6 (-2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs

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