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Advanced [show]


Kyle Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears a lot of dark rich colors, with gold accents. His long white hair reaches down to his waist. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker, Justice. Bonds: Attractive, Rich, Nature. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Ofandrus, Male Half-Elf Aristocrat 9
Medium (4'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6

Possessions: 80 pp. Black velvet mask with numerous citrines (40 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Aramil Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his rapier ready. His red hair is smooth and relatively long. His skin is flawless and his gray eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Aramil was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Fighting, Passionate, Optimist. Flaws: PTSD. Bonds: Attractive. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aramil Ofandrus, Male Half-Elf Expert 8
Medium (5'10") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 16 (+3)17 (+3)
Skills Performance +6, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Celestial, Druidic, Abyssal, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggens Daergel, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and typically wears blue cloth garments or leather armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels the way he acts is they only way to get by in the world; and he has decided he is irredeemable

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Wiggens Daergel, Male Gnome Bard 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Balimaar Tattersall, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. He keeps his black hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Balimaar will drive conversation. He is obsessed with a lost civilization.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Extrovert. Bonds: Poor, Attractive, Adventurer, Religious. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Balimaar Tattersall, Male Human Wizard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Anselm Appleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to hide his balding. He has gleaming, smiling hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 5 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Joker, Impeccable. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Anselm Appleton, Male Human Wizard 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs

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